- "The battlefield provides a sort of "pleasure" that is difficult to find anywhere else and for a strategist, it is the sensation of controlling Tens of Thousands of soldiers with only your mind to one sidedly butcher the opposition."
- ― Gen Pou (Kingdom)
- "To achieve victory while having both friend and foe alike dance in your palm...That is what it means to be a Great General!!"
- ― Rin Shou Jo of the Three Great Heavens (Kingdom)
The power to manipulate strategy, tactics, policy, doctrine, and plans.
Also Called
- Doctrine Manipulation
- Logistics Manipulation
- Operation Manipulation
- Plan Manipulation
- Policy Manipulation
- Tactics Manipulation
Capabilities
The user can create, shape and manipulate policies, doctrines, plans, strategies and tactics of any field: military, politics, business, games, etc., creating, changing and influencing the plans, control all interconnected goals and actions, deciding the dominant tactics, set into motion any unstoppable strategy and plot, etc.
Applications
- Advantage Creation
- Causality Manipulation
- Chaos Manipulation/Order Manipulation
- Game Manipulation
- Interaction Manipulation
- Science Manipulation
- Tactical Analysis
- Victory Manipulation
- War & Peace Manipulation
Associations
Known Users
- Athena (Greek Mythology)
- Red Knight (Forgotten Realms)
- Various Characters (Kingdom)
- Tzeentch (Warhammer 40k)
- Myrmidia (Warhammer Fantasy)
- Jubei Kibagami (Ninja Scroll)
- Athena (Valkyrie Crusade)
Known Powers
- Tactics spell (Great Greed)