- "Disgusting! Loved that. New topic: We're all about to die."
- "Oh, that's no good. Stress is a killer, let us loosen our limbs and open our minds."
- ― Buck and Shangri Llama (Ice Age: Collision Course)
The power to manipulate stress. Variation of Mental Manipulation and Emotion Manipulation. Opposite to Serenity Manipulation.
Also Called[]
- Anxiety Control/Manipulation
- Stress Control
- Tension Control/Manipulation
Capabilities[]
The user can create, shape and manipulate stress, including physical, emotional, mental, spiritual, abstract, etc., of themselves and/or others. This allows them to increase it, decrease it, create it, change it and its triggers, eliminate/erase it, negate it, channel/transfer it, and even manifest it physically.
Applications[]
- Emotion Inducement
- Emotion Negation
- Emotional Trigger
- Enervation Inducement
- Flaw Enhancement
- Stress Inducement
- Self-Stress Manipulation
Techniques[]
Associations[]
Limitations[]
- Weak against Serenity Manipulation.
- Users of Apprehension Immunity and Calm State are immune.
Known Users[]
- Various enemies (Darkest Dungeon)
- Ves Alkar (Star Trek: TNG)
- Beast Boy (Teen Titans Go!/DC Comics);via the Freak
- Cyborg (Teen Titans Go!/DC Comics)
- Raven (Teen Titans Go!/DC Comics); via the Freak
- Robin (Teen Titans Go!/DC Comics); via the Freak
- Starfire (Teen Titans Go!/DC Comics); via the Freak
Known Objects[]
- Ancient Stress Bell (Regular Show)