The power to be a human that has both innate magic and other superpowers. Combination of Superior and Magical Human Physiology. Variation of Enhanced Physiology. Not to be confused with Magician or Archmage.
Also Called[]
- Homo/Hominēs Magi/Magus Superior/Superius/Novus Physiology
- Magical Metahuman/Neohuman/Superhuman Physiology
- Metasorcerer/Metamage/Metamagician/Metasorceress/Metawarlock/Metawitch/Metawizard Physiology
- Supersorcerer/Supermage/Supermagician/Supersorceress/Superwarlock/Superwitch/Superwizard Physiology
- Superpowered Homo Magi Physiology
Capabilities[]
The user is a human that possesses both innate magic and other superpowers, such as cosmic, psychic, scientific, etc. Regarding having powers via genetic engineering, birth, evolution, training to gain superpowers and magic, and having bestowed powers from supernatural beings, they are still technically human without their physiology being or almost altered, much like metahumans do.
Applications[]
General[]
The user may have:
- Superpower Arsenal
- Various Esoteric Powers
- Various Forms of Magic
- Various Magical Powers
- Various Psychic Powers
- Various Supernatural Powers
Condition[]
- Hybrid Physiology
- Magic Induced Mutation
- Superpowered Physiology
- Enhanced Physiology (From Rational to Irrational)
- Unique Physiology
Detail (Magic + Powers)[]
- Alchemy
- Magical Psionics
- Natural Superior Powers
- Pseudoscience Manipulation
- Psycho-Science Mixture
- Science-Magic Manipulation
- Science-Magic Mastery
- Science-Magic Mixture
- Supernaturally Enhanced Physiology
- Superior Esper
- Technomagical Combat
Detail (Magic)[]
Magic that users may possess, but are not limited to:
- Anima Power/Necro Power
- Esoteric Power
- Invocation
- Luck
- Magic/Manipulation/Arts
- Magic Mastery
- Magic Perception
- Magic Power
- Magical Entity Physiology
- Potion Creation
- Mythical Power
- Mysticism Mastery
- Occultism Mastery
- Psychic Magic
- Spell Casting
- Superior Magical Power
- Superior Mage
Detail (Powers)[]
Powers that users may possess, but are not limited to:
- Decelerated Aging/Semi-Immortality
- Dermal Armor
- Human Power
- Enhanced/Supernatural Condition
- Natural Weaponry
- Physics Manipulation
- Psychic Entity Physiology
- Psychic Power
- Quantum Manipulation
- Regenerative Healing Factor
- Scientifically Enhanced Physiology
- Scientific Power
- Science Manipulation
- Science Mastery
- Shapeshifting
- Superior Psionic Power
- Superior Scientist
- Telekinesis
- Telepathy
- Teleportation
Techniques[]
Associations[]
- Human Physiology
- Hybrid Physiology
- Mutant Mage
- May turn into Reality Warping and/or Scientiapotence/Arcanepotence.
Limitations[]
- Unless they have resistances or immunities, they will still have the exact same limitations as regular humans.
- If genetic, may become unstable and cause unwanted mutations. Worse, they could even become a monstrous mutant if not treated.
- Unfamiliarity with the rules of magic may cause unintended effects, at least depending on how dangerous the type of magic is.
Known Users[]
- Michael Morningstar/Darkstar (Ben 10 series)
- Sir George (Ben 10: Ultimate Alien)
- Charlotte Gage-Radcliffe/Misfit (DC Comics)
- Deborah (DC Comics)
- Giovanni Zatara (DC Comics)
- Jinx (DC Comics)
- June Moone/Enchantress (DC Comics)
- Declan O'Carroll (Demon Accords)
- Adam Warlock (Marvel Comics)
- Forge (Marvel Comics)
- Illyana Rasputina/Magik (Marvel Comics)
- Wanda Maximoff/Scarlet Witch (Marvel Comics)
- William Kaplan/Wiccan (Marvel Comics)
- Madelyne Pryor (Marvel Comics)
- Meggan Puceanu (Marvel Comics)
- Rita Wayword/Spiral (Marvel Comics)
- Santa Claus (Marvel Comics)
- Selene Gallio (Marvel Comics)
- Victor von Doom/Doctor Doom (Marvel Comics)
- Tsuchimikado Motoharu (Toaru Majutsu no Index)
- Kurats (The Heroic Saga of Almadianos)
- Te Xuan Ze (The Life and Times of Juniper Lee)
- The Rainbooms (My Little Pony: Equestria Girls)