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*[[Business Intuition]] |
*[[Business Intuition]] |
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**[[Enhanced Charisma]] |
**[[Enhanced Charisma]] |
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− | **[[Opportunity |
+ | **[[Opportunity Intuition]] |
**[[Trading Intuition]] |
**[[Trading Intuition]] |
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*[[Economy Manipulation]] |
*[[Economy Manipulation]] |
Revision as of 01:10, 23 January 2021
- "Well that just sounds like slavery with extra steps."
- ― Rick Sanchez (Rick & Morty)
The ability to hold a monopoly over everything and anything.
Also Called
- Absolute Monopoly
- Super Monopoly
- Ultimate Monopoly
Capabilities
User holds a monopoly over everything and anything in a given civilization or beyond, from all possible industries, to food/water, thinking/breathing, walking/talking, etc. The user is able to buy anything and add it to their monopoly, can sell anything they want, and can force others to pay for anything they want them too.
Applications
- Authority Manipulation
- Boundless Influence
- Business Intuition
- Economy Manipulation
- Monetary Manipulation
Associations
Limitations
- User could cause a civilization to collapse by squeezing out all possible funds, competition, and freedom.
- Freedom
Known Users
See Also: Mega Corp and One Nation Under Copyright.
- LexCorp (DC Comics)
- Solid Quake Corporation (Deca-Dence)
- Union Aerospace Corporation (Doom franchise)
- Shinra Electric Power Company (Final Fantasy VII)
- Mammon (Hebrew Mythology)
- Mammon (Kill Six Billion Demons)
- M-Corp (Red Dwarf)
- Hexus the Living Corporation (Marvel Boy)
- Buy-N-Large (Wall-E)
- Halo Corporation (Wildstorm Comics)