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|caption = Meisters and Weapons (Soul Eater) synchronize to create powerful energy attacks. |
|caption = Meisters and Weapons (Soul Eater) synchronize to create powerful energy attacks. |
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|Row 1 title = Power/Ability to: |
|Row 1 title = Power/Ability to: |
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− | |Row 1 info = Release/use symbiotic energy to various attacks.}} |
+ | |Row 1 info = Release/use symbiotic energy to various attacks.}}The ability to '''release/use symbiotic energy for various attacks'''. Sub-power of [[Symbiotic Energy Manipulation]]. Variation of [[Energy Attacks]]. |
− | The ability to '''release/use symbiotic energy for various attacks'''. Sub-power of [[Symbiotic Energy Manipulation]]. Variation of [[Energy Attacks]]. |
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==Also Called== |
==Also Called== |
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*[[w:c:finalfantasy:Minerva (Final Fantasy VII)|Minerva]] (''Final Fantasy VII'') |
*[[w:c:finalfantasy:Minerva (Final Fantasy VII)|Minerva]] (''Final Fantasy VII'') |
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*[[w:c:marvelcinematicuniverse:Ego|Ego]] (''Guardians of the Galaxy Vol. 2'') |
*[[w:c:marvelcinematicuniverse:Ego|Ego]] (''Guardians of the Galaxy Vol. 2'') |
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− | *[[w:c:miraculousladybug:Miraculous holders|Miraculous holders]] (''Miraculous: Tales of Ladybug |
+ | *[[w:c:miraculousladybug:Miraculous holders|Miraculous holders]] (''Miraculous: Tales of Ladybug & Cat Noir'') |
*[[w:c:marvel:Elders of the Universe (Earth-616)|Elders of the Universe]] (''Marvel Comics'') |
*[[w:c:marvel:Elders of the Universe (Earth-616)|Elders of the Universe]] (''Marvel Comics'') |
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*[[w:c:marvel:Fenris (Earth-616)|Fenris]] (''Marvel Comics'') |
*[[w:c:marvel:Fenris (Earth-616)|Fenris]] (''Marvel Comics'') |
Revision as of 06:11, 9 March 2020
The ability to release/use symbiotic energy for various attacks. Sub-power of Symbiotic Energy Manipulation. Variation of Energy Attacks.
Also Called
- Symbiosis/Symbiotic Beams/Blasts/Bolts/Bursts/Rays
- Symbiosis/Symbiotic Force Attacks
Capabilities
The user can release/use symbiotic energy attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications
- Concussion Beams: Release beams of solidified symbiotic energy.
- Expanding Symbiotic Energy Bolts: Project symbiotic energy that expands rapidly on contact with an object.
- Formulated Energy Blasts: Release blasts of symbiotic energy in a form of a creature or object.
- Hand Blasts: Release symbiotic energy blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Omnidirection Symbiotic Energy Waves: Send out a wave of symbiotic energy in all directions.
- Optic Blasts: Emit symbiotic energy from one's eyes.
- Reflective Attacks: Release attacks that can bounce off of any surface.
- Scatter Shot: Release symbiotic energy blasts that split into multiple fragments.
- Sword Beam Emission: Release symbiotic energy blasts from swords and other such bladed weapons.
- Symbiotic Energy Ball Projection: Create and launch spheres of symbiotic energy.
- Symbiotic Energy Beam Emission: Release concentrated beams of symbiotic energy.
- Symbiotic Energy Blast: Release symbiotic energy over a specific target area.
- Symbiotic Energy Bolt Projetion: Release low powered projectiles of symbiotic energy.
- Symbiotic Energy Bomb Generation: Create bombs/explosions of symbiotic energy.
- Symbiotic Energy Breath: Discharge symbiotic energy blasts from mouth.
- Symbiotic Energy Bullet Projection: Fire in short sequence over a wide area.
- Symbiotic Energy Cutting: Use symbiotic energy to cut opponents.
- Symbiotic Energy Infusion: Empower and energize anything touched or used (usually a weapon) with symbiotic energy.
- Symbiotic Energy Pillar Projection: Project symbiotic energy pillars.
- Symbiotic Energy Spike Projection: Project symbiotic energy spikes.
- Symbiotic Energy Vortex Creation: Create spiral/vortex of symbiotic energy.
- Symbiotic Energy Wave Emission: Send out a wave of symbiotic energy and that repels everything.
- Wave Motion Blast: Launch a massive wave of symbiotic energy.
- Zap: A tiny short release of symbiotic energy to cause pain or discomfort, usually too low-powered to be destructive.
Associations
Limitations
- Requires host and symbiote to be synchronized with each other.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much symbiotic energy is used.
- Users may be over-charged/wounded if too much symbiotic energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users
- Speed Force Users (Arrowverse)
- Various Shimigami (Bleach)
- Gabrielle Doe/Halo (DC Comics)
- Doctor Fate (DC Comics)
- Entity Hosts (DC Comics)
- Khaji Da/Scarab Hosts (DC Comics)
- Negative Speed Force Users (DC Comics)
- Shadowlands Users (DC Comics)
- Speed Force Users (DC Comics)
- Starheart Hosts (DC Comics)
- Gio (Dragonaut: The Resonance)
- Minerva (Final Fantasy VII)
- Ego (Guardians of the Galaxy Vol. 2)
- Miraculous holders (Miraculous: Tales of Ladybug & Cat Noir)
- Elders of the Universe (Marvel Comics)
- Fenris (Marvel Comics)
- Goblin Force Hosts (Marvel Comics)
- Heralds of Galactus (Marvel Comics)
- Phoenix Force Hosts (Marvel Comics)
- Psi-Force Hosts (Marvel Comics)
- Jinchūriki (Naruto)
- Sailor Senshi (Sailor Moon)
- Demon Weapons/Meisters (Soul Eater)