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The power to utilize telekinetic abilities through physical contact. Variation of Telekinesis, and Powerful Touch. Not to be confused with Telekinetic Touch.

Also Called

  • Contact/Haptic/Palpable/Tactual/Touch Telekinesis
  • Personal Telekinesis
  • Self-Telekinesis
  • Somatic Psychokinesis/Telekinesis
  • Tactikinesis
  • Telekinetic Shell
  • Telekinesis via Touch


Users can use telekinetic abilities through physical contact rather than remotely, allowing them to manipulate anything through tactile interactions. Users' body is considered an "object", so they can telekinetically control themselves. They can move their own body regardless of its current state, create a force field to protect themselves from gunfire, explosions, etc, increase their condition. The user can telekinetically push themselves through the air to achieve flight. The user has excellent interactions with their own body, able to resist manipulation from most external sources.

By using tactile manipulations, users can "move" large structures (buildings, armored vehicles, battleships, etc) via their minds without them crumbling, appearing as supernatural strength and moving matter that is on the same surface or connection, etc. Advanced users can manipulate anything on a molecular, atomic, or subatomic level to achieve extraordinary results.

Users can bypass their boundaries of physical matter to affect on a metaphysical level. This also applies to the user, being a personalized variant of psychokinesis.


Basic Level

Advanced Level

Expert Level

Master Level

Ultimate Level

Absolute Level



  • Depends on the user's understanding and experience with this ability.
  • Might be weakened, nullified, or interrupted by stress, fear, distractions, disbelief, lack of confidence, and willpower, etc.
  • Some users may need to consciously activate the power.
  • Unlike normal telekinesis, the user's powers are only useful if they're touching something.
  • May need concentration and calmness to accurately perform various and/or complicated actions, especially abilities near master, ultimate, and absolute level.
  • Users of Telekinesis Negation and Telekinesis Immunity can oppose and defeat the user.


  • It is possible for professional tactile telekinetics to manipulate anything beyond touch distance. An example is manipulating molecules/atoms/subatomic particles around the user. As they are directly touching the user, they can expand their telekinetic influence from tactile boundaries to simulate and rival normal telekinetics.

Known Users

  • Willow Rosenberg (Buffy the Vampire Slayer)
  • Prue Halliwell (Charmed)
  • Cole Cash/Grifter (DC Comics)
  • Conner Kent/Kon-El/Superboy (DC Comics)
  • Seraph (DC Comics)
  • M'gann M'orzz/Miss Martian (DC Comics)
  • Homelander (The Boys)
  • En Sabah Nur/Apocalypse (Marvel Comics)
  • Erica Fortuna (Marvel Comics)
  • Jean Grey (Marvel Comics)
  • Quentin Quire/Kid Omega (Marvel Comics)
  • Madelyne Pryor (Marvel Comics)
  • Nate Grey/X-Man (Marvel Comics); formerly
  • Nathan Summers/Cable (Marvel Comics)
  • Psylocke (Marvel Comics)
  • Rachel Summers (Marvel Comics)
  • Nathaniel Essex/Mister Sinister (Marvel Comics)
  • Espers (Mob Psycho 100)
  • Christopher Skyline (My Hero Academia)
  • Trafalgar D. Water Law (One Piece)
  • Li Tao (Psychic Tale saga series)
  • The Four Technopaths (Psychic Tale saga series)
  • The Pichitchais (Psychic Tale saga series)
  • Accelerator (A Certain Magical Index); via Vector Manipulation
  • Gunha Sogiita (A Certain Magical Index)
  • Peter Stanchek/Sting (Valiant Entertainment Comics)
  • Toyo Harada (Valiant Entertainment Comics)
  • Browbeat (Worm)