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|Row 1 title = Power/Ability to: |
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|Row 1 info = Force others to attack user.}} |
|Row 1 info = Force others to attack user.}} |
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− | The power to '''force others to attack user'''. |
+ | The power to '''force others to attack the user'''. |
==Also Called== |
==Also Called== |
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==Capabilities== |
==Capabilities== |
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− | + | Users can force others to attack them, regardless of the intentions, interests, ability, etc, of the target. This allows users to control the attention and actions of others on a scale from a single individual, to enormous hordes of enemies, preventing them from doing anything else but attack users, possibly inciting anger/aggression in their targets as well. |
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==Applications== |
==Applications== |
Revision as of 03:20, 17 January 2019
The power to force others to attack the user.
Also Called
- Provoke
Capabilities
Users can force others to attack them, regardless of the intentions, interests, ability, etc, of the target. This allows users to control the attention and actions of others on a scale from a single individual, to enormous hordes of enemies, preventing them from doing anything else but attack users, possibly inciting anger/aggression in their targets as well.
Applications
Associations
Limitations
- May be limited by number use can taunt at once.
- May be limited by range.
- User must be able to defend against the attacks to make this effective.
- Users of Control Negation, Serenity Inducement, Psychic Shield, or Indomitable Will are resistant or immune.
- Users of Control Immunity.
Known Users
- Crusader (Diablo 3)
- Mesmers (Guild Wars 2)
- Rangers (Guild Wars 2)
- Revenants (Guild Wars 2)
- Spellbreakers (Guild Wars 2)
- Pokémon (Pokémon); via Taunt
- Death Knights (World of Warcraft)
- Druids (World of Warcraft)
- Monks (World of Warcraft)
- Paladins (World of Warcraft)
- Warriors (World of Warcraft)