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The power to obtain technokinetic powers through objects. Variation of Powers Via Object. Not to be confused with Advanced Technology.

Also Called

  • Cyberkinetic/Cyberpathic Object
  • Mechanokinetic Object
  • Technokinetic/Technopathic Object

Capabilities

The user has access to an object that grants them technokinetic powers. Whether it is some type of substance, device or artifact, the wielder is capable of attaining powerful abilities related to technology or even enhancements to preexisting abilities.

The object could be some form of superior electronic. In some cases, it could be a form of Mechanical Symbiosis. The object could also be of magical, spiritual and/or biological origins. However it is or wherever it comes from, the usage of the item enables its holder the ability to control technology. They will be capable of activating/deactivating machines, altering the nature/function of devices, augmenting/diminishing mechanical capabilities, creating new technology or even transforming other matter into machinery.

Variations

Associations

Limitations

Known Objects

Gallery

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