The power to possess psionic powers via technology. Sub-power of Technology Manipulation. Variation of Psionics. Not to be confused with Psionic Technology.
Also Called[]
- Tech-Based Psionics
- Technological Psychic Power
Capabilities[]
The user can utilize technology to grant themselves a variety of mental/psychic abilities, such as telekinesis, telepathy, mind control, etc. The nature and/or overall strength of the powers gained can depend on how advanced or specialized the devices are.
Unlike Psionic Technology, one’s psychic prowess is dependent on technology, rather than being combined with it.
Applications[]
- All/Various Mind-Based/Psychic Abilities via technology
- Technoformation
Associations[]
Limitations[]
- May be limited to particular mental/psychic power (telekinesis, telepathy, etc.).
- Level of power may be dependent on level of technology.
- Activation & Deactivation/Crash!/Malfunction Manipulation/Obsolescence/Psionic Drain/Psychic Energy Absorption/Psychic Energy Containment
Known Users[]
- Grodd (DC Animated Universe/Justice League)
- Diana of Paradise Island/Wonder Woman (DC Comics)
- Steve Dayton/Mento (DC Comics)
- Legion of Super-Heroes (DC Comics)
- Noi Akakyevich (DC Comics)
- Thanagarians (DC Comics)
- The Authority (DC/Wildstorm Comics)
- King Tritonus (Kaijudo: Rise of the Duel Masters)
- Plan Chu/Golden Claw (Marvel Comics)
- Mandarin (Marvel Comics)
- Borg (Star Trek)
- Tyler Bowman (Supernoobs)
- Rovuscious (Supernoobs)