The power to read, scan and transmit thoughts using technology. Sub-power of Device Usage and Technology Manipulation. Technological variation of Telepathy.
Contents
Also Called
- Device/Equipment Telepathy
- Electronic Telepathy
- Mech/Mechanical Telepathy
- Radio Telepathy
- Tech/Technology Telepathy
Capabilities
User can read, scan and project thoughts by using technology.
Applications
- Techno-Empathy
- Telepathy via technology.
Associations
- Computer Operation Intuition
- Device Usage
- Mechanical Intuition
- Organism-Artificial Intelligence Synergy via technology
- Psychic Object
- Radio Manipulation via thought broadcast
- Technology Manipulation
Limitations
- Activation & Deactivation/Crash!/Electronic Disruption/Psychic Immunity/Psychic Shield
- May have limited range or only be usable on certain lifeforms.
- Technology may be entirely dependent on technology.
- May only be able to use powers with others utilizing similar devices.
- Loss of technology may mean loss of telepathic powers.
Known Users
See also: Electronic Telepathy.
- Brainiac 5 (Arrowverse/Supergirl)
- Authority (DC/Wildstorm Comics); via radio telepathic nanites
- Legion of Super-Heroes (DC Comics); via Telepathic Earplugs
- Black Box (Marvel Comics)
- Cyberbrain users (Ghost in the Shell)
- Borg (Star Trek)
- Eleven (Stranger Things)
- Tyler Bowman (Supernoobs)
Known Objects
- Absorbascon (DC Comics)
- Mental Radio (DC Comics)
- Helm of Ultimate Technology (Kaijudo: Rise of the Duel Masters)
- Codec (Metal Gear)
Gallery
Cyberbrain users (Ghost in the Shell) are able to communicate telepathically through wireless communications.
The Codec (Metal Gear) allows users to communicate directly through the nanomachines in their bodies while externally appearing to be silent.
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