The power to generate technomechanical matter. Sub-power of Technomechanical Manipulation. Variation of Matter Creation. Combination of Inorganic Generation and Technology Generation.
Also Called[]
- Fluid-Metallic Creation/Generation
- Technological-Mechanical Creation/Generation
- Technomechanical Matter Creation/Generation
Capabilities[]
The user can generate technomechanical matter (substances, objects, weapons, entities, etc.), whether by drawing them from already existing sources or by manifesting them anywhere they want.
Applications[]
Associations[]
Limitations[]
- May be unable to control the generated technomechanical matter.
- May be limited to specific techomechanical substances.
Known Users[]
- Galvanic Mechamorphs (Ben 10)
- Anomaly (DC Comics)
- Mother Machine (DC Comics)
- Technis (DC Comics)
- Henry "Hank" Henshaw/Cyborg Superman (DC Comics)
- General Rildo (Dragon ball GT)
- Bastion Hosts (Marvel Comics)
- Esperanza Ling/Hope (Marvel Comics)
- Paradigm (Marvel Comics)
- Phalanx (Marvel Comics)
- SkyNet/Titan (Terminator series)
- Cybertronians Entities (Transformers series)
Known Objects[]
- Transmech Virus Hosts (Marvel Comics)
- Primus (Transformers: Cybertron)
- Shanhara (Valiant Entertainment)