The ability to have one's technomechanical nature linked to one's powers. Variation of Self Power Link.
Capabilities[]
The user can make their technomechanical nature connect to their powers and use it to control them. The technological-mechanical essence fuels the powers and allows them to be strengthened and utilized on various levels.
Variations[]
Associations[]
- Advanced Technology
- Energy Manipulation
- Micro-Tech Manipulation
- Inorganic Manipulation
- Mechanical Energy Manipulation
- Technomechanical Manipulation
Limitations[]
- May go out of control if technorganic material is unstable.
- May require a specific State of Mind or state of being.
- Users of Activation & Deactivation/Crash!/Computer Virus Manipulation/Malfunction Manipulation/Metal Absorption/Technology Stopping may be able to defeat the user.
Known Users[]
- The Technis (DC Comics)
- Tormocks (DC Comics)
- Rilldo (Dragon Ball series)
- Bastion Holders (Marvel Comics)
- T-O Virus Holders (Marvel Comics)
- X-O Manowar (Valiant Entertainment)