- "Just pretend that thereâs a barrier over your hand, right? And then... when things are gonna hit you, as long as youâre ready, they will not hurt you because of the barrier."
- â Andrew Detmer (Chronicle)
The power to increase the user's durability using telekinetic influence. Sub-power of Telekinetically Enhanced Condition.
Also Called[]
- Simulated Durability
- Telekinetic Dermal Force Field
- Telekinetic Indestructibility/Invulnerability/Protection
- Telekinetic Superhuman Durability
- Telekinetically Enhanced Durability
Capabilities[]
The user can use telekinetic influence to increase their durability (ability to endure/resist damage), allowing them to take numerous blows of internal or external assaults before succumbing to the effects.
Applications[]
- Deflection
- Dermal Armor/Layered Durability
- Peak Human/Enhanced/Supernatural/Invulnerability/Nigh-Absolute Invulnerability/Absolute Invulnerability
Associations[]
- Alien Physiology
- Force Armor Generation
- Superior Human Physiology
- Tactile Telekinesis
- Telekinetic Exoskeleton
- Telekinetically Enhanced Condition
- Telekinesis
Limitations[]
- Focus may be needed to maintain the upgraded condition.
- May be weakened or nullified by stress, fear, distractions, disbelief, lack of confidence, morale and willpower, etc.
- May depend on the mental/telekinetic strength of the user.
Know Users[]
- Sylar (Heroes)
- Andrew Detmer (Chronicle)
- Matt Garetty (Chronicle)
- Steve Montgomery (Chronicle)
- Kon-El/Conner Kent/Superboy (DC Comics); via Tactile Telekinesis
- Nen users (Hunter x Hunter)