The power to create beings out of telekinetic force. Sub-power of Telekinetic Constructs and Telekinetic Force Manipulation. Combination of Entity Creation and Telekinetic Force Physiology.
Also Called[]
- Telekinetic Shadows
- Telekinetic Summoning
Capabilities[]
Users can create entities out of telekinetic force to serve them in various ways. The entities’ shapes and general behavior are freely defined by the user, while their capabilities and complexity depends on how much power and focus were invested in their creation.
As extensions of the user’s will, all entities clearly understand and smoothly carry out any instruction from the user exactly as they were intended, and can directly share sensory inputs with the user from any distance, particularly when more specific directives are required.
Most of them have a fairly basic form, intelligence and capabilities, particularly when created in great numbers, and generally reflect the user’s understanding of the beings they originally took after, their efficiency multiplied by the supercharged energies the entities are made of.
Advanced entities are then shaped with considerably more attention and often infused with the additional raw power to match, allowing them much greater autonomy, advanced combat moves and sharp tactical improvisation, although their level of intelligence cannot exceed that of the user since their own was based on it, encouraging users to develop their own skills and knowledge in order to refine their creations.
Basic entities are generally limited to a translucent form due to the telekinetic force they are made of passively bending the light going through them, while advanced one can also emulate a broad range of solid appearances with striking likeness via a more subtle control of light bending. They may even replicate speech and behavioral patterns if their intelligence and autonomy are high enough, making them very difficult to differentiate from the real deal, which combined to their devastating combat capabilities ranks them among the most effective infiltrators and most fearsome assassins.
On top of each entity’s specific traits, all of them share the innate ability to drain kinetic energy from any available source, split into less powerful forms and morph into any other type if instructed accordingly, allowing them to essentially self-replicate if they can secure a steady supply of raw power, and gradually build up an additional army of telekinetic entities free of charge for the user if the power source is plentiful enough.
Applications[]
- Create beings with Telekinetic Force Mimicry.
- Entity Creation
Entities:
- Energy Absorption
- Illusive Appearance
- Shapeshifting Combat
- Supernatural Condition
- Telekinetic Attacks
Associations[]
Limitations[]
- Entities fighting capabilities are limited by the amount of TK Force infused into them during creation.
- Their range of actions and operating autonomy are limited by the attention invested into their creation.
- Their range of supernatural abilities is limited by their telekinetic nature (cannot replicate other powers).
Known Users[]
- Evocation Mages (Dungeons & Dragons)
- Omega Telekinetics (Marvel Comics)
- Jean Grey (Marvel Comics)
- Nathaniel Grey (Marvel Comics)
- Rachel Summers (Marvel Comics)
- Quentin Quire (Marvel Comics)