The ability to wield or create weapons using thermal energy. Variation of Combined Weaponry. Combination of Cold Weaponry and Heat Weaponry. Not to be confused with Ice-Fire Weaponry.
Capabilities
User can to create or wield weaponry with power over thermal energy, which grants the user a wide variety of thermally-based abilities, including speeding up or slowing down molecules, and a variety of other cold and heat related abilities. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of thermally-based ability they possess.
Applications
Variations
Associations
- Cold Energy Manipulation/Heat Energy Manipulation
- Cold Manipulation/Heat Manipulation
- Cold Weaponry
- Combined Weaponry
- Freezing Slash/Heat Slash
- Heat Cutting/Ice Cutting
- Heat Weaponry
- Power Weaponry
- Scientific Weaponry
- Thermal Manipulation
Limitations
- May not be able to overpower Transcendent Weaponry.
- Weapon may require a source of power such as an item.
- Weapon may be set into either a hot or cold setting permanently once chosen.
- Temperature Immunity/Thermal Resistance
Known Users
- Rei Ogami (Code:Breaker); via Mammon
- Krogan Warlord Sentinel (Mass Effect 3); via Electrical Hammer
- N7 Paladin Sentinel (Mass Effect 3); via Shield Mastery
- Users of Sentry Turret (Mass Effect 3)
- Users of Assault Turret (Mass Effect: Andromeda)
Known Thermal Weapons
- Mammon (Code:Breaker)
- Sentry Turret (Mass Effect 3)
- Assault Turret (Mass Effect: Andromeda)