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The ability to react to anything even when it's too early or too late.

Also Called

  • Timing Ignoring/Rejection

Capabilities

The user can react to anything and their surroundings, even if it is too early or too late to react to them, possibly even causing later events happen sooner or undo some past actions and events. For example, catching a ball even if it is too early, or dodging a bullet even if they are already hit.

Applications

Associations

Limitations

  • May be limited in number of uses.
  • Could change time in dangerous ways if not careful.

Known Users

Gallery

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