The trait of being capable of charging up special attacks and powers to increase their effectiveness. Sub-power of Attack Manipulation and Charging. Opposite to Charged Defense.
Also Called[]
- Empowered Attacks
- Powered Attacks
- Super/Supercharged Attacks
Capabilities[]
The user is able to build up power in order to make their standard and special attacks stronger and deal more damage. They can also charge any powers they may have. This trait usually applies to ranged weapons such as guns or bow and ranged attack effects, however, it can also apply to melee weapons such as swords and unarmed combat.
Applications[]
- Attack Augmentation
- Energy Infusion
- Power Amplification
- Power Concentration
- Power Infusion
- Power Overdrive
- Projectile Enhancement
Variations[]
Associations[]
- Ability Recharging
- Attack Manipulation
- Charging
- Charging Acceleration
- Energy Blast
- Ergokinetic Gun Proficiency
- Gun Protrusion
- Robot Arm
- Self-Power Augmentation
- Special Attacks
- Superpower Evolution
- Ultimate Technique
Limitations[]
- May only be able to charge up a limited amount of energy without harm
- May become more susceptible to damage while charging
- Interruption during charging may result the loss of charged power.
- Once the charging process has begun, the user may be unable to halt it until it finishes.
- Charged attacks force depends on the user's body condition.
Known Users[]
See also: Charged Attack
- Joukkyu Kunotoshi (AIKI)
- Firebenders (Avatar: The Last Airbender)
- Mokoto Nanaya (BlazBlue)
- Ichigo Kurosaki (Bleach)
- Ikkaku Madarame (Bleach)
- Ulrich Stern (Code Lyoko)
- William Dunbar (Code Lyoko)
- Cuphead (Cuphead); via Charge
- Mugman (Cuphead); via Charge
- Offmon (Digimon Universe: Appli Monsters)
- Alighiero (Dante's Inferno)
- Danny Fenton/Danny Phantom (Danny Phantom)
- Kal-El/Clark Kent/Superman (DC Comics)
- Starfire (Teen Titans)
- Dante (Devil May Cry)
- Nero (Devil May Cry)
- Trish (Devil May Cry)
- Vergil (Devil May Cry)
- Imps (Doom 2016)
- Many characters (Dragon Ball)
- Sting Eucliffe (Fairy Tail)
- Artreus (God of Wae)
- Kratos (God of War); via the Light of Dawn and Zeus' Fury
- Javier Asrahan (The Greatest Estate Developer)
- Kim Suho/Lloyd Frontera (The Greatest Estate Developer)
- Cole MacGrath (Infamous)
- Various Kamen Riders (Kamen Rider)
- Jago (Killer Instinct)
- Victoream (Konjiki no Gash!!/Zatch Bell!)
- Link (The Legend of Zelda)
- Multiple characters (Madness Combat)
- A.A.H.W. Half-Mags
- Jebediah Christoff/Jesus/Jebus
- MPN Arena Mode Protagonist: as the Massive
- Kiwi Black (Marvel Comics)
- Max Dillion/Electro (Marvel Comics)
- Biotics (Mass Effect)
- Omni-tool users (Mass Effect)
- Bass (Mega Man); formerly
- Duo (Mega Man)
- Mega Man (Mega Man)
- Proto Man (Mega Man)
- X (Mega Man X/Zero)
- Zero (Mega Man X/Zero)
- Nightmare Zero (Mega Man X)
- Aile (Mega Man ZX)
- Ashe (Mega Man ZX)
- Grey (Mega Man ZX)
- Vent (Mega Man ZX)
- MegaMan.EXE (Mega Man Battle Network)
- ProtoMan.EXE (Mgea Man Battle Network)
- Various playable characters (Mega Man Battle Network 5)
- Venom Snake (Metal Gear); via the Stun Arm
- Samus Aran (Metroid); via the Charge Beam
- Izuku Midoriya/Deku (My Hero Academia); via One For All
- Various Shinobi/Ninja (Naruto)
- Zenyatta (Overwatch)
- Various Power Rangers (Power Rangers)
- Alex Mercer (Prototype)
- James Heller (Prototype)
- Many Skylanders (Skylanders)
- Tessa Quinn/Alchemical Aether (Sleepless Domain)
- Sly Cooper (Sly Cooper)
- Shadow the Hedgehog (Sonic the Hedgehog)
- Sonic the Hedgehog (Sonic the Hedgehog)
- Various Sentai Rangers (Super Sentai)
- Mii Gunner (Super Smash Bros.)
- Many characters (Street Fighter)
- Fighters (Tekken)
- Various Ultras (Ultraman)
- Users of Spirit, Demon, and Sacred Energy (Yu Yu Hakusho)
Known Objects[]
- Various energy weapons (Armored Core)
- Various laser weapons
- VE-60LCA (Armored Core VI: Fires of Rubicon)
- VE-66LRA (Armored Core VI: Fires of Rubicon)
- VE-66LRB (Armored Core VI: Fires of Rubicon)
- VP-60LCD (Armored Core VI: Fires of Rubicon)
- VP60-LCS (Armored Core VI: Fires of Rubicon)
- VP-66LH (Armored Core VI: Fires of Rubicon)
- VP-66LR (Armored Core VI: Fires of Rubicon)
- VP-66LS (Armored Core VI: Fires of Rubicon)
- WUERGER/66E (Armored Core VI: Fires of Rubicon)
- Various plasma weapons
- 44-143 HMMR Plasma Thrower (Armored Core VI: Fires of Rubicon)
- FASAN/60E (Armored Core VI: Fires of Rubicon)
- IA-C01W1: NEBULA (Armored Core VI: Fires of Rubicon)
- Vvc-760PR (Armored Core VI: Fires of Rubicon)
- 44-142 KRSV Multi Energy Rifle (Armored Core VI: Fires of Rubicon)
- Various laser weapons
- Various Coral weapons (Armored Core VI: Fires of Rubicon)
- Coral rifles
- IA-C01W6: NB-REDSHIFT
- IB-C03W1: WLT 011
- IA-C01W7: ML-REDSHIFT
- IB-C03W3: NGI 006 Coral Missile Launcher
- Coral rifles
- IA-C01W2: MOONLIGHT Light Wave Blade (Armored Core VI: Fires of Rubicon)
- Linear Rifles (Armored Core VI: Fires of Rubicon)
- LR-036 CURTIS
- LR-037 HARRIS
- Chainguns/Heavy MGs (The Citadel); via the Charged Napalm
- Tech.50 Fusion Cannons (The Citadel)
- Zeus Cannons (The Citadel)
- Tech weapons (Cyberpunk)
- Balrog (Devil May Cry)
- Beowulf (Devil May Cry)
- Blue Rose (Devil May Cry)
- Dante's Shotgun/Coyote-A (Devil May Cry)
- Most Devil Breakers (Devil May Cry)
- Buster Arm
- Gerbera
- Helter Skelter
- Overture
- Punch Line
- Raw Hide
- Tomboy; via Red Queen and/or Blue Rose
- Devil Sword Dante (Devil May Cry)
- Dr. Faust (Devil May Cry)
- Ebony & Irovy (Devil May Cry)
- Gilgamesh (Devil May Cry)
- Grenadegun (Devil May Cry)
- Ifrit (Devil May Cry)
- Kalina Ann (Devil May Cry)
- Kalina Ann II (Devil May Cry)
- Lady's Handguns (Devil May Cry)
- Lady's Shotgun (Devil May Cry)
- Mirage Edge (Devil May Cry)
- Nevan (Devil May Cry)
- Nightmare-β (Devil May Cry)
- Nightmare-γ (Devil May Cry)
- Rebellion (Devil May Cry)
- Red Queen (Devil May Cry); charges by squeezing the throttle
- Sparda/Force Edge (Devil May Cry)
- Accelerator (Doom); via Feedback, Heatblast and Overload
- Ballista (Doom); via the Arbalest or Destroyer Blade
- BFG-9000s (Doom)
- Chainshot (Doom)
- Cycler (Doom); via Overload (charges by killing demons based on their size)
- Gauss Cannon (Doom); via the Precision Bolt (charges while zooming) or Siege Mode
- Plasma Rifles (Doom 2016/Doom Eternal); via Heat Blast (can automatically charge itself with the Mastery - Heated Core upgrade for its 2016 incarnation)
- UAC EMG Sidearm/Pistol (Doom 2016)
- Gauss Rifles (Fallout 4/Fallout 76)
- Aesir Bow (God of War)
- Arms of Sparta (God of War)
- Blades of Chaos (God of War); via the Lightning of Zeus
- Bow of Apollo (God of War)
- Gauntlet of Zeus (God of War)
- Jötnar Bow (God of War)
- Leviathan Axe (God of War)
- Onslaught Shield (God of War)
- Star Shatter Shield (God of War)
- Talon Bow (God of War)
- Typhon's Bane (God of War)
- Tau Cannons (Half-Life)
- Formal Wizard Staffs (Madness Combat)
- Gnarled Wizard Staffs (Madness Combat)
- Mega Buster (Mega Man)
- X-Buster (Mega Man X/ZX)
- Z-Saber (Mega Man X/Zero)
- Zero Buster/Z-Buster (Mega Man X)
- Buster Shot (Mega Man Zero)
- Knuckle Busters (Mega Man ZX)
- Model A's busters (Mega Man ZX)
- Model L's halberd (Mega Man ZX)
- Model H's swords (Mega Man ZX)
- OX Buster (Mega Man ZX)
- OX Saber (Mega Man ZX)
- ZX Saber/ZX Buster (Mega Man ZX)
- Mega Buster (Mega Man Battle Network)
- Mega Buster (Mega Man Star Force)
- Crying Wolf's rail gun (Metal Gear)
- Venom Snake's bionic arm (Metal Gear); as the Stun Arm
- Arm Cannon (Metroid); via the Charge Beam
- Accelerator (People Playground)
- Detached Ray Cannon (People Playground)
- Cow Mangler 5000 (Team Fortress 2)
- Sniper's various primary weapons (Team Fortress 2); usually charge while using scopes
- AWPer Hand
- Bazaar Bargain
- Classic; holds the primary fire button to charge
- Hitman's Heatmaker
- Machina
- Shooting Star
- Sniper Rifle
- Sydney Sleeper
- Alternate Piercer Revolver (Ultrakill)
- Piercer Revolver (Ultrakill)
- Pump Charge Impact Hammer (Ultrakill)
- Pump Charge Shotgun (Ultrakill)
- Various items (Ultraman)
- Mebius Brace
- Orb Calibur
- Dispersion Pistol (Unreal)
- LEPEW-13, T-13 Popgun (Unreal)
- LaserKraftWerk (MachineGames' Wolfenstein); via Supercharge in The New Colossus and the Overcharge Transformer in Youngblood
- Übergewehre/Überhämmer (MachineGames' Wolfenstein)
Gallery[]
Tech.50 Fusion Cannons (The Citadel) can fire two type of charged shots: five energy balls or an energy blast if they are equipped with Over-Chargers and their battery has at least 20 rounds.
Zeus Cannons (The Citadel) can fire two type of charged shots: a 5-round burst fire and an energy blast depending on charging time.
Danny Fenton/Danny Phantom (Danny Phantom) can charge his Ghost Ray into a massive beam that can tear apart any weak ghost molecule by molecule and destroy a nearby area.
Kal-El/Clark Kent/Superman (DC Comics) charges his Heat Vision with enough power to incinerate an entire planet.
Kal-El/Clark Kent/Superman (Superman/Batman: Apocalypse) supercharges his Heat Vision, unleashing it as a massive blast to obliterate an army of Doomsday clones.
Dante (Devil May Cry) can channel his demonic energy into his guns to fire a shot powerful enough to kill the toughest demons of the Demon World.
Frieza (Dragon Ball) can charge ki into his Death Ball to increase its already destructive power, creating the 100% Death Ball.
Sting Eucliffe (Fairy Tail) utilizing his White Dragon Slayer Magic to cast Holy Nova which gathers a large amount of light and releases it into a concentrated attack.
Tau Cannons' (Half-Life) secondary fire allow the user to charge them with depleted U-235 to accelerate tau particles. When released, they launch a penetrating beam that does significant damage.
Using Overload Burst, Cole MacGrath (Infamous) charges up his lightning bolts before firing a powerful blast that chains off conductive surfaces.
Link (The Legend of Zelda: The Wind Waker) can charge his Magic into his sword to charge for his Hurricane Spin.
Jebediah Christoff's/Jesus/Jebus' (Madness Combat) mid-charged attack allows him to lift his enemies up, while his fully charged attack allows him to slam into the ground and create a Dissonant Reality blast.
Mega Man (Mega Man) can charge solar energy to increase the power of his shots and attack with a Charge Shot...
By charging his bionic arm in the fully upgraded Stun Arm mode, Venom Snake (Metal Gear) can unleash lightning bolts.
Sly Cooper (Sly Cooper) can charge his cane to increase the power of his Jump Attack, Spin Attack, or Push Attack.
Ryu (Street Fighter) can charge the Denjin Hadoken in order to increase the amount of hits, damage, and stuns, it will inflict on the opponent.
The Sniper Rifle (Team Fortress 2) can charge its currently chambered cartridge while the Sniper is using its scope, allowing it to deliver a more powerful shot.
The Cow Mangler 5000 (Team Fortress 2) has a charge up fire option which can cause the weapon to fire energy blasts at the target.
Apart from recharging on its own, the Dispersion Pistol (Unreal) can also charge up a much more powerful energy bolt which can deal even more damage to various opponents.

















































