- "Though it is life-giving to humans, water is deadly to vampires. Its touch burns our skin, immersion in water can kill us. Avoid it at all costs."
- ― Umah (Legacy of Kain)
The condition to become weaker when exposed and/or coming in contact to/with elemental forces. Variation of Aversion. Opposite to Elemental Empowerment.
Also Called[]
- Elemental Vulnerability/Weakness
Effects[]
As a trait, those effected by this become weaker when they come in contact with elemental forces. They become weakened by anything related to these things which can even nullify any existing powers the entities effected by it may have, and/or having physical effects on their bodies. Long-term exposure to these may result in fatal bodily conditions and/or even death.
Aversions[]
Side Effects[]
- Power Absorption
- Power Deactivation
- Power Destruction
- Power Dilution
- Power Erasure
- Power Fluctuation
- Power Negation
- Power Opposition
- Power Overload
- Power Reduction
Variations[]
Associations/Relationships[]
Flaws/Weaknesses[]
- May be limited to certain elements.
Known Users[]
- Captain Pollution (Captain Planet and the Planeteers); natural elements
- Martians (DC Comics); fire
- Destoroyah (Godzilla); extreme heat & cold
- Zoras (The Legend of Zelda series); fire & electricity
- Symbiotes (Marvel Comics); fire & sound
- Metroids (Metroid series); ice/cold
- Samus Aran (Metroid series); ice/cold
- Devil Fruit users (One Piece); water
- Parasites (Parasyte); fire
- Uroboros B.O.W.s (Resident Evil); fire
- Mizore Shirayuki (Rosario + Vampire); fire/heat
- Inklings & Octolings (Splatoon); water
- Madame Rouge (Teen Titans); fire
- Vampires (Various)