The power to create traps. Sub-power of Trap Manipulation.
Also Called
- Trap Generation/Summoning
Capabilities
The user is able to create traps and use them on their foes. They are capable of creating virtually any trap and however many they wish. The traps themselves are able to be made out of anything, which includes illusions or any kind of matter there may be that can be used to create traps.
Associations
- Decoy Creation
- Trapping Intuition
- Illusion Manipulation
- Object Manipulation
- Shapeshifting
- Trap Manipulation
- Trapping Combat
- Trickster
Limitations
- Can not manipulate traps, just create them.
- How long the trap lasts depends on the users' power, some may need near constant attention, others are effectively permanent.
Known Users
- Alice Fuji (Arachnid)
- Shūkurō Tsukishima (Bleach)
- Shigure (Code:Breaker)
- Trap Card using Duelists (Yu-Gi-Oh!)