The power to possess clear senses underwater. Sub-power of Aquatic Adaptation. Variation of Enhanced Senses. Not to be confused with Water Sense.

Also Called

  • Aquatic Senses
  • Underwater Perception


The user has extremely accurate senses while underwater, allowing them to see, hear, taste, feel and smell underwater with the utmost of clarity without having to lose any clearness in any of their own senses, and have more clarity than anyone else that is the part of the same race as they are.




  • May be limited in terms of clarity.
  • Magic may cause interference.
  • Drugs or other means can either negate or remove these senses unless they are reversible.
  • May be dulled by pain if user is injured.

Known Users

  • Aquatic Elves (AD&D)
  • Aquaman (DC Comics)
  • King Shark (DC Comics)
  • Aqualad (DC Comics)
  • Atlanteans (DC Comics)
  • Atlanteans (Marvel Comics)
  • Namor (Marvel Comics)
  • Namorita (Marvel Comics)
  • Shark-Girl (Marvel Comics)
  • Marrina Smallwood (Marvel Comics)
  • Gillman (Creature from the Black Lagoon)
  • Sea Devils (Doctor Who)
  • Percy Jackson (Percy Jackson and the Olympians)
  • Water-type Pokémon (Pokémon)
  • Fishmen species (One Piece)
  • Merfolk species (One Piece)
  • Amachi (Naruto)
  • Isaribi (Naruto)
  • Sora (Kingdom Hearts)
  • Donald Duck (Kingdom Hearts)
  • Goofy (Kingdom Hearts)


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