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The power to possess clear senses underwater. Sub-power of Aquatic Adaptation. Variation of Elemental Enhanced Senses. Not to be confused with Water Sense.

Also Called[]

  • Aquatic/Sub-Aquatic Senses
  • Undersea Senses
  • Underwater Perception

Capabilities[]

The user has extremely accurate senses while underwater, allowing them to see, hear, taste, feel and smell underwater with the utmost of clarity without having to lose any clearness in any of their own senses, and have more clarity than anyone else that is the part of the same race as they are.

Applications[]

Associations[]

Limitations[]

  • May be limited in terms of clarity.
  • Magic may cause interference.
  • Drugs or other means can either negate or remove these senses unless they are reversible.
  • May be dulled by illness if the user is sick.
  • May be dulled by pain if user is injured.

Known Users[]

  • Aquatic Elves (AD&D)
  • Arthur McKenzie/Mariner/Aquamariner (Amalgam Comics)
  • Nanaue/King Shark (DC Comics)
  • Atlanteans (DC Comics)
    • Arthur Curry/Aquaman
    • Aqualad
  • Kryptonians (DC Comics)
    • Superman
    • General Zod
  • Atlanteans (Marvel Comics)
    • Namor/Sub-Mariner
    • Namorita
  • Shark-Girl (Marvel Comics)
  • Marrina Smallwood (Marvel Comics)
  • Steve Rogers/Captain America (Marvel Comics)
  • Gillman (Creature from the Black Lagoon)
  • Sea Devils (Doctor Who)
  • Percy Jackson (Percy Jackson and the Olympians)
  • Water-type Pokémon (Pokémon)
  • Fishmen species (One Piece)
  • Merfolk species (One Piece)
  • Amachi (Naruto)
  • Isaribi (Naruto)
  • Atlanteans (DC Animated Movie Universe)
  • Sora (Kingdom Hearts)
  • Donald Duck (Kingdom Hearts)
  • Goofy (Kingdom Hearts)
  • Vampires (Twilight Saga)
  • Atlanteans (DC Extended Universe)
  • The Deep (The Boys)
  • Merfolks/Merpeople (Siren 2018)

Gallery[]

Videos[]

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