The power to utilize combined magic/spells. Form of Magic. Sub-power of Magic Unification and Spell Mixture. Variation of Union Powers. Not to be confused with Magical Symbiosis or Symbiotic Magic. Magical version of Union Science.
Also Called[]
- Collaboration/Combined/Combo Magic/Witchcraft/Wizardry
- Union Witchcraft/Wizardry
- Unison Magic/Witchcraft/Wizardry
Capabilities[]
The user can utilize a special form of magic that comes from collaborating with casters. Whether it is a special energy or a spell, individuals combine their enchantments together to create powerful combined effects. Unlike Symbiotic Magic, a reciprocal bond is not necessary. Practitioners simply need to conduct their magical practices together.
Applications[]
Associations[]
- Combined Force Manipulation
- Magic
- Magic Unification
- Magical Symbiosis
- Spell Mixture
- Symbiotic Magic
- Team Manipulation
- Union Powers
- Union Science
Limitations[]
- Anti-Magic/Bond Destruction/Magic Destruction/Magic Negation/Magic Sealing/Magical Energy Absorption/Team Wipe
- Magic most likely has a price.
- Strength of spells may depend on users’ magic.
- May be limited to certain magical nature or type of spell.
- May only work with certain number of casters or specific individuals working together.
- Lack of teamwork could disrupt or outright cancel the magic.
Known Users[]
- Compound Magic users (Black Clover)
- Unison Raid Users (Fairy Tail)
- Delta Attack Users (Final Fantasy X/Final Fantasy X-2)
- Wizardkind (Harry Potter)
- Spell of Radiant Purification Users (Kaijudo: Clash of the Duel Masters)
- Mane 6 (My Little Pony: Friendship is Magic)
- Trix (Winx Club)
- Winx (Winx Club)