The power to move effortlessly in any/all environments and conditions. Ultimate version of Flowmotion. Not to be confused with Unimpaired Activity or Superior Activity. Opposite to Travel Negation.
Also Called
- Absolute Mobility/Movement
- Effortless Mobility/Movement
- Free Mobility/Movement
- Unbounded Mobility/Movement
- Unhindered Mobility/Movement
- Unrestricted Mobility
Capabilities
User can fluidly move around in any environment or conditions, allowing feats such as kicking off any/all surfaces including intangible and ever-changing surfaces. They can move with complete ease on land, air, water or anything else.
The user's movements can not be bound, restricted or sealed in any way, allowing them to ignore things like Binding, Acceleration, and even Inertia. They can treat any substance, terrain or angle as if it was a solid, flat and smooth surface.
Applications
- Accelerated Directionality
- Adaptive Movement
- Action Continuation
- All Movement powers
- All-Terrain Mobility
- Anti-Slowdown
- Appendage Locomotion
- Appendage Propulsion
- Automated Body
- Close-Distance Action
- Conserved Motion
- Contortive Movement
- Cooperative Mobility
- Cross-Surface Movement
- Dimensional Movement
- Divided Motion
- Efficient Movement
- Elemental Swimming
- Emotional Performance
- Energy Contact
- Enhanced/Supernatural/Absolute Agility
- Enhanced/Supernatural/Absolute Athleticism
- Enhanced/Supernatural/Absolute Balance
- Enhanced/Supernatural/Absolute Dexterity
- Enhanced/Supernatural/Absolute Leap
- Enhanced/Supernatural Mobility
- Enhanced Motor Skills
- Enhanced/Supernatural/Absolute Reflexes
- Enhanced Reorientation
- Enhanced/Supernatural/Absolute Speed
- Enhanced Stride
- Enhanced Walking
- Environmental Movement
- Figure Turning
- Flawless Motion
- Free Action
- Full Space Maneuvering
- Hyper Motion
- Hyper Non-Locomotion
- Imperceptible Movement
- Implausible Mobility
- Inaudible Movement
- Instant Acceleration
- Interchangeable Movement
- Interior Movement
- Lightweight Movement
- Locomotion Compensation
- Loose Movement
- Manipulable Movement
- Mid-Air Maneuverability
- Motion Concentration
- Motion Retention
- Non-Circular Movement
- Non-Vertical Movement
- Nonfluid Movement
- Precise Performance
- Pseudo-Movement
- Rapid-Fire Moves
- Rigid Movement
- Selective Heaviness
- Selective Motion
- Sequenced Motion
- Slopeless Motion
- Solid Maneuverability
- Strong Movement
- Superior Activity
- Thorough Movement
- Transitional Movement
- Travel Bestowal
- Unaffected Movement
- Unaided Mobility
- Unbound Movement
- Unconscious Mobility
- Undamaged Movement
- Undergrowth Movement
- Undistributed Action
- Unfixed Movement
- Unimprinted Movement
- Uninfected Movement
- Unnoticed Mobility
- Unpowered Movement
- Unsolid Movement
- Unstretched Movement
- Unstruggling Movement
- Unweighted Movement
- Whole Body Unison
- Vertical-Based Movement
- Void Movement
Variations
Techniques
Associations
- Acceleration Immunity
- Air Negation
- Attraction & Repulsion Defiance
- Body Supremacy
- Bodily Rotation Manipulation
- Course Adaptation
- Disproportionate Force
- Energy Current Defiance
- Flawless Coordination
- Flowmotion
- Fluid Friction Defiance
- Friction Defiance
- Friction Negation
- Gaseous Current Defiance
- Gravity Defiance
- Inertia Defiance
- Inertia Negation
- Liquid Current Defiance
- Matter Surfing
- Motion Adaptation
- Movement Conversion
- Omni-Motion
- Omni-Surface Movement
- One-Speed Maintenance
- Physical Force Defiance
- Rotation Adaptation
- Rotational Mass Defiance
- Rotational Mass Negation
- Self-Exertion
- Solid Defiance
- Speed Maintenance
- Speed Mode
- Travel Mode
- Wallcrawling
- Water Negation
- Whole Body Exertion
- Zero Motion Resistance
Known Users
- Users of Freedom of Movement spell (AD&D)
- Samus Aran (Metroid)
- Proteans (Pathfinder)
- Kamito Kazehaya (Seirei Tsukai no Blade Dance)