The ability to use urban-based magic. Form of Magic. Variation of Environmental Magic and Urban Manipulation. Opposite to Nature Magic and Rural Magic.
Also Called[]
- City/Town/Suburb Magic
- Metropolitan Magic
Capabilities[]
The user can use magic to cast spells that draw upon the magic of urban areas, (including cities, towns, suburbs, etc.), tapping into their knowledge and power to cast spells, teleport, fire blasts of magic energy, create mystic force shields etc., and/or mystically manipulate their aspects.
Applications[]
- Animal Magic (animals dwelling on urban areas)
- Data Manipulation/Video Manipulation
- Disease Magic
- Elemental Magic
- Path Magic
- Pollution Manipulation
- Spell Casting
- Urban Communication
- Weather Magic
Associations[]
Limitations[]
- Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.
- Nature Magic/Urban Manipulation may disrupt user's power.
- Magic may be tied to a particular city.
Known Users[]
- Wizards (Adventure Time); Wizard City
- Silent School (DC Comics); Atlantis
- Traci 13 (DC Comics)
- Ken Ondaate/Map (DC/Vertigo Comics); London
- Sorceress of Zoom (Fox Comics)
- Doctor Strange (Marvel Comics); New York's Sanctum Sanctorum
- Crystal Ponies (My Little Pony: Friendship is Magic); Crystal Empire city
Known Places[]
- Wizard City (Adventure Time)
- Academy City (Magi - The Labyrinth of Magic)