Superpower Wiki
Superpower Wiki

Pages I've Created

  1. Acidic Touch
  2. Alchemical Entity Creation
  3. Animal Soul Manipulation
  4. Angelic-Alien Physiology
  5. Anger Attacks
  6. Archetype:Ghost Slayer
  7. Archetype:Handicapability
  8. Archetype:Horror Hero
  9. Archetype:Horror Survivor
  10. Archetype:Master Chef
  11. Archetype:Mutant Slayer
  12. Archetype:Princess
  13. Archetype:Slasher Villain
  14. Archetype:Support
  15. Archetype:Treasure Hunter
  16. Bamboo Manipulation
  17. Body Temperature Combat
  18. Bionic Dinosaur Physiology
  19. Butter Manipulation
  20. Butter Mimicry
  21. Canine Companionship
  22. Carnivorous Plant Manipulation
  23. Cartoon Companionship
  24. Celebration Entity Physiology
  25. Cereal Manipulation
  26. Character Creation
  27. Child Mimicry
  28. Chloro-Extraterrestrial Physiology
  29. Chloro-Mechanical Physiology
  30. Chrono-Mechanical Physiology
  31. Classic Monster Physiology
  32. Cleaning Equipment Proficiency
  33. Cookie Manipulation
  34. Consumptive Constructs
  35. Consumptive Possession
  36. Cryo-Extraterrestrial Physiology
  37. Demonic-Alien Physiology
  38. Demonic Clown Physiology
  39. Demonic Cooking
  40. Dinosaur Transmutation
  41. Dream Demon Physiology
  42. Drink Empowerment
  43. Ectoplasmic Claws
  44. Edible Body
  45. Edible Shapeshifting
  46. Electro-Extraterrestrial Physiology
  47. Elemental-Extraterrestrial Physiology
  48. Enhanced Top Proficiency
  49. Environmental Possession
  50. Ergo-Extraterrestrial Physiology
  51. Ergo-Mechanical Physiology
  52. Eye Manipulation
  53. Exercise Equipment Proficiency
  54. Fable Manipulation
  55. Fat Prime
  56. Ferro-Mechanical Physiology
  57. Firefighting Intuition
  58. Fire-Plant Mimicry
  59. Food Monster Physiology
  60. Forbidden Knowledge
  61. Fragrance Weaponry
  62. Fungal Bomb Generation
  63. Gardening Intuition
  64. Gatling Proficiency
  65. Ghost Knight Physiology
  66. Gold Constructs
  67. Graffiti Manipulation
  68. Gravity Imprisonment
  69. Greed Attacks
  70. Grid Attacks
  71. Grid Physiology
  72. Grossout Attacks
  73. Gyro-Mechanical Physiology
  74. Historical Figure Manipulation
  75. Holiday Intuition
  76. Hope Attacks
  77. Horror Weaponry
  78. Hoverboard Intuition
  79. Hydro-Mechanical Physiology
  80. Insect Monster Physiology
  81. Invasion Inducement
  82. Jet Physiology
  83. Juggling Intuition
  84. Law Enforcement Manipulation
  85. Living Arsenal
  86. Living Kitchen
  87. Living Laboratory
  88. Love Attacks
  89. Magno-Extraterrestrial Physiology
  90. Magno-Mechanical Physiology
  91. Mass Amplifying Replication
  92. Medicine Mimicry
  93. Mental Release
  94. Metal Teeth
  95. Minion Summoning
  96. Mirror Spirit Physiology
  97. Mixed Martial Arts Intuition
  98. Monster in the Basement Physiology
  99. Mothman Physiology
  100. Mucus Mimicry
  101. Multiple Wings
  102. Multi-Status Infliction
  103. Musical Instrument Mimicry
  104. Mutant Manipulation
  105. Nanabozho Physiology
  106. Neglected Manifestation
  107. Ningen Physiology
  108. Nucleo-Extraterrestrial Physiology
  109. Nucleokinetic Combat
  110. Nuppeppo Physiology
  111. Nut Manipulation
  112. Organ Containment
  113. Parasitic Companionship
  114. Photograph Manipulation
  115. Piñata Mimicry
  116. Piracy Intuition
  117. Plant Monster Physiology
  118. Poison Arsenal
  119. Protein Intuition
  120. Pseudoscience Weaponry
  121. Psionic-Extraterrestrial Physiology
  122. Pyro-Extraterrestrial Physiology
  123. Rice Manipulation
  124. Roach Manipulation
  125. Rune Magic
  126. Scam Artistry
  127. Scroll Manipulation
  128. Serqe-Mechanical Physiology
  129. Shark Manipulation
  130. Sheepsquatch Physiology
  131. Sniper Rifle Proficiency
  132. Spore Attacks
  133. Spore Bullet Projection
  134. Starch Attacks
  135. Sumo Wrestling Intuition
  136. Swamp Monster Physiology
  137. Tangibility Manipulation
  138. Techno-Extraterrestrial Physiology
  139. Terror Toon Physiology
  140. Tick Physiology
  141. Tiny Terror Physiology
  142. Toy Constructs
  143. Toy Weaponry
  144. Tsuchinoko Physiology
  145. Trident Proficiency
  146. Undead-Animal Physiology
  147. Undead-Dragon Physiology
  148. Ventrikinetic Combat
  149. Verbal Attacks
  150. Villain Creation
  151. Voodoo Doll Physiology
  152. Wall Mimicry
  153. Wereinsect Physiology
  154. Wheel Mimicry
  155. Wrecking Ball Proficiency
  156. Wrestling Intuition

Planned Pages

  • Angelic Cooking - The power to cook food with angelic properties.
  • Birthday Entity Physiology - The power to be/become an entity that embodies birthdays.
  • Buddist Magic - The power to use Buddiac mysticism.
  • Electric Poison Manipulation - The power to manipulate electricity with toxic properties and poison with electric properties.
  • Call of The Wild - The power to call forth wild animals/beasts with a call/yell.
  • Chemical Bomb Generation - The power to create explosives made out of chemical substances.
  • Chemical Vision - The power to expel chemicals/chemical energy from one’s eyes.
  • Clown Slayer - The power to fight/kill clowns effectively.
  • Commercial Physics - The power to interact with reality as if it were a commercial.
  • Cotton Manipulation - The power to create, shape and control cotton and cotton-bearing plants.
  • Flail Creation - The power to create flails.
  • Friendly Fire - The power to have one’s attacks do less or no damage to allies.
  • Garbage Constructs - The power to create constructs out of garbage/junk.
  • Golf Club Proficiency - The power to wield golf clubs as weapons with great proficiency.
  • Holiday Empowerment - The power to become stronger, faster, more durable etc. through the celebration/existence of holidays.
  • Liquid Gold Manipulation - The Power to create, shape and manipulate liquid gold.
  • Living Bomb Creation - The power to create/control bombs with a life of their own.
  • Mutant Dragon Physiology - The power to be/become a mutated dragon.
  • Portal Size-Shifting - The power to manipulate the size of objects via the use of portals.
  • Psychic Reanimation - The power to reanimate the dead through telekinetic means.
  • Restaurant Manipulation - The power to manipulate restaurants and everything inside them.
  • Root Manipulation - The Power to manipulate the roots of plant life.
  • Self-Power Empowerment - The power to gain strength from using one’s own powers.
  • Smart Zombie Physiology - The power to be a zombie with the intelligence of a human.
  • Stem Cell Manipulation - The power to manipulate stem cells.
  • Tea Manipulation - The power to manipulate tea.
  • Viral Combat - The power to fuse virus and disease manipulation with one’s physical combat.