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|caption = The "redirection" of Accelerator's (A Certain Magical Index) ability allows him to reverse the direction of any vector he touches and subconsciously desires; even displaced "teleportation" vectors.
 
|caption = The "redirection" of Accelerator's (A Certain Magical Index) ability allows him to reverse the direction of any vector he touches and subconsciously desires; even displaced "teleportation" vectors.
 
|Row 1 title = Power/Ability to:
 
|Row 1 title = Power/Ability to:
|Row 1 info = Manipulate the vectors.}}The power to '''manipulate the vectors of matter and its related energy'''. Sub-power of [[Physics Manipulation]]. Opposite to [[Magnitude Manipulation]].
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|Row 1 info = Manipulate the vectors.}}The power to '''manipulate the vectors of matter and its related energy'''. Sub-power of [[Physics Manipulation]]. 
   
 
==Also Called==
 
==Also Called==
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==Capabilities==
 
==Capabilities==
The user can change the magnitude and the direction properties ([[Wikipedia:Vector (mathematics and physics)|vector]]) of an object to achieve a desired result.
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The user can change both the magnitude and direction ([[Wikipedia:Vector (mathematics and physics)|vector]]) of something to achieve a given result.
   
Vectors are properties existing as either one of two types: position (location) and momentum (velocity). Position is distance (or coordinate) and direction in relation to something (orientation); momentum is speed and direction of motion (trajectory). The manipulation of momentum results in changes in motion; the control of position allows for alteration of location. Even if the magnitude of a vector was zero, it would still count as one due to it also having a direction.
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Position, momentum and force are the three basic types of vectors. Position is the coordinate and orientation of something, whilst its momentum refers to both its speed and trajectory. Force is instead the direction and strength of its acceleration, and even if the size of its vector was zero, it would still count as one due to having a direction.
   
All forms of matter can be described as either having or being vectors, and by exploiting this fact, a user of this power can theoretically create an "absolute defense" that prevents any harmful vectors from bypassing its boundary (possibly doing so by reversing the direction of kinetic vectors or displacing position vectors as to send the associated object to alternate regions in space).
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Since every form of matter can be described as a vector, manipulating it as such allows the user to create an "absolute defense" field that inhibits harmful objects from entering it. This can be done, for example, by either reversing their kinetic vectors or instantaneously relocating them to a different region of space).
   
 
==Applications==
 
==Applications==
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* [[Momentum Manipulation]] by manipulating the magnitude and direction of momentum vectors.
 
* [[Momentum Manipulation]] by manipulating the magnitude and direction of momentum vectors.
 
* [[Personal Vector]] by manipulate all vectors relating to oneself.
 
* [[Personal Vector]] by manipulate all vectors relating to oneself.
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* [[Regokinetic Combat]] by manipulating various vectors in battle
 
* [[Sound Manipulation]] by manipulating the magnitude of molecular vibrations.
 
* [[Sound Manipulation]] by manipulating the magnitude of molecular vibrations.
 
* [[Tactile Telekinesis]] by manipulating the vectors of oneself.
 
* [[Tactile Telekinesis]] by manipulating the vectors of oneself.
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* [[Telekinetic Regeneration]] by continue the normal flow of blood despite injuries and closing open wounds.
 
* [[Telekinetic Regeneration]] by continue the normal flow of blood despite injuries and closing open wounds.
 
* [[Vector Defiance]] by defying vectors and how they combine.
 
* [[Vector Defiance]] by defying vectors and how they combine.
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* [[Vector Shuffling]]: by shuffling magnitudes and directions around.
   
 
===Ultimate Level===
 
===Ultimate Level===
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* May only be able to affect vectors related to physical objects.
 
* May only be able to affect vectors related to physical objects.
 
* May only be able to affect one of the two quantities of a vector (direction or magnitude), while leaving the other virtually unaffected.
 
* May only be able to affect one of the two quantities of a vector (direction or magnitude), while leaving the other virtually unaffected.
* If the user is required to perform calculations to use this ability, [[Enhanced Intelligence]] may be needed.
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* If the user is required to perform calculations to use this ability, [[Peak Human Intelligence/Enhanced|Enhanced Intelligence]] may be needed.
 
** If the user lacks [[Enhanced Endurance]], their performance of calculations to use this ability may cause them to suffer from exhaustion and other negative side effects.
 
** If the user lacks [[Enhanced Endurance]], their performance of calculations to use this ability may cause them to suffer from exhaustion and other negative side effects.
 
* May only be able to manipulate a certain number of vectors at a time; distraction may put user at risk.
 
* May only be able to manipulate a certain number of vectors at a time; distraction may put user at risk.

Latest revision as of 23:31, March 17, 2020

The power to manipulate the vectors of matter and its related energy. Sub-power of Physics Manipulation

Also CalledEdit

  • Direction Manipulation
  • Geometric Vector Control
  • Redirection Manipulation
  • Refraction Manipulation
  • Regokinesis
  • Spatial Vector Transformation

CapabilitiesEdit

The user can change both the magnitude and direction (vector) of something to achieve a given result.

Position, momentum and force are the three basic types of vectors. Position is the coordinate and orientation of something, whilst its momentum refers to both its speed and trajectory. Force is instead the direction and strength of its acceleration, and even if the size of its vector was zero, it would still count as one due to having a direction.

Since every form of matter can be described as a vector, manipulating it as such allows the user to create an "absolute defense" field that inhibits harmful objects from entering it. This can be done, for example, by either reversing their kinetic vectors or instantaneously relocating them to a different region of space).

ApplicationsEdit

Basic LevelEdit

  • Acceleration by increasing the magnitude and the direction of force vectors.
  • Attack Reversal by reflecting the vectors of any attack or opposing force.
  • Deflection by inverting/reversing the direction of momentum vectors.
  • Inertia Negation by nullifying all vectors that are related to inertia.
  • Motion Reversal: by reversing the direction of vectors in movement.
  • Vector Creation: by creating any kind of vector to be used.

Advanced LevelEdit

Master LevelEdit

Ultimate LevelEdit

AssociationsEdit

LimitationsEdit

  • May have limited range, including touch only.
  • May only be able to affect vectors related to physical objects.
  • May only be able to affect one of the two quantities of a vector (direction or magnitude), while leaving the other virtually unaffected.
  • If the user is required to perform calculations to use this ability, Enhanced Intelligence may be needed.
    • If the user lacks Enhanced Endurance, their performance of calculations to use this ability may cause them to suffer from exhaustion and other negative side effects.
  • May only be able to manipulate a certain number of vectors at a time; distraction may put user at risk.
  • May be vulnerable to any harmful effect that is unrelated to vectors.
  • If the ability is used to form an automatic reflection field, the opponent can take advantage of it by reversing their attack at the exact moment of contact with the field's area of effect, which tricks it into drawing the attack towards the user and thus allowing it to harm them.
  • If user does not possess Enhanced Lung Capacity or Oxygen Independence, they will become vulnerable to Deoxygenation.

Known UsersEdit

Anime/Manga

Video Games

  • Add (Elsword)
  • Vector (Valkyrie Crusade)
  • Anubis (Zone of the Enders)

Comics

Television/Movies

  • Weilan (Mako Mermaids)

GalleryEdit

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