The power to be empowered by conflict of war. Sub-power of War Manipulation. Variation of Affinity. Opposite of Peace Empowerment.
Also Called[]
- Chauvinism Affinity/Empowerment
- Conflict Affinity/Empowerment
- Jingoism Affinity/Empowerment
- Militarism Affinity/Empowerment
- War Affinity
- Warmongering Affinity/Empowerment
Capabilities[]
The user becomes stronger, faster, more durable, etc. by war and all forms of conflict including mental, physical, spiritual, and conceptual ones, regardless of the area and numbers involved, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the conflicts or even slow or stop aging.
Applications[]
- Anger Empowerment
- Combat Empowerment
- Decelerated Aging/Supernatural Longevity
- Enhanced Condition or Supernatural Condition
- Hatred Empowerment
- Self-Power Augmentation
- Self-Sustenance
Variations[]
- Anger/Hate Empowerment
- Conquest Empowerment
- Death/Destruction/Killing Empowerment
- Violence Empowerment
Associations[]
Limitations[]
- The user can be weakened once or if peace breaks out.
- For example, Peace Inducement and Serenity Inducement may deprive the user of warfare.
Known Users[]
- Mr. Wednesday (American Gods)
- Lord Stravos Veritas (Anima: Beyond Fantasy)
- Yoru (Chainsaw Man)
- The Annihilator (DC Animated Universe)
- Ares (DC Comics)
- The Brute (Fear Mythos)
- Ares/Mars (Greco Roman Mythology)
- Vehemence (Grrl Power)
- The Garuda (Lost Girl)
- Orb of Caldia (Marchen Awakens Romance)
- Those Who Sit Above In Shadow (Marvel Comics)
- Khorne (Warhammer 40,000 series)
- King Magnifico (Wish)
- Sha of Violence (World of Warcraft)