The power to use war-based magic. Form of Magic. Opposite to Peace Magic.
Also Called[]
- Warfare Magic
- War-Related Commands/Spells
Capabilities[]
The user can utilize form of magic having to do with war. They user can use spells to bring war upon the land, and possibly make a killing machine out of people.
Applications[]
- Anger Manipulation
- Army Manipulation
- Combat Calling
- Combat Manipulation
- Killing Instinct
- Spell Casting
- War Manipulation
Associations[]
Limitations[]
- Magic Negation/Magic Destruction/Peace Magic
- Magic always has a price.
- Wars can lead into a hatred for others, and can also destabilize things.
Known Users[]
- Player (Asheron's Call)
- Bellona (Camp Half-Blood)
- Ares/Mars (Greek/Roman Mythology)
- Odium (Cosmere/The Stormlight Archive); via the Thrill
- Users of the War Domain (Dungeons & Dragons)
- Gods of War (God of War)
- Spirits of War (Monster Strike)
- Users of the War Domain (Pathfinder)
- Greenskin Shamans (Warhammer); via Greenskin Magic/WAAAGH Magic
- Myrmidia (Warhammer)
- King Magnifico (Wish)
Known Items[]
- Blades of Chaos (God of War)
- Blades of Exile (God of War III); via Army of Sparta
Gallery[]
As the God of War, Ares/Mars (Greek/Roman Mythology) is fully capable of combining his Divine Magic with war.
Channeling the powers of their goddess of war, the Cult of Myrmidia (Warhammer) is cable to utilize her power to aid their own warfare efforts.


