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==Capabilities== |
==Capabilities== |
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− | User can create, shape and manipulate phase-jumping radiation, which disassembles matter or energy into it's component particles reassembles them upon arrival after transport. Distances traversed span from interplanetary to interdimensional at the speed of light. |
+ | User can create, shape and manipulate phase-jumping radiation, which disassembles matter or energy into it's component particles and reassembles them upon arrival after transport. Distances traversed span from interplanetary to interdimensional at the speed of light. |
Offensively user can convert mass into [[Energy Matter Manipulation|material energy]], creating the most destructive force in any known existence. |
Offensively user can convert mass into [[Energy Matter Manipulation|material energy]], creating the most destructive force in any known existence. |
Revision as of 14:20, 14 February 2020
The ability to manipulate phase-jumping radiation. Variation of Teleportation, Radiation Manipulation and EM Spectrum Manipulation.
Also Called
- Warp Wave Control/Mastery
- Tele-Transportation Radiation Manipulation
Capabilities
User can create, shape and manipulate phase-jumping radiation, which disassembles matter or energy into it's component particles and reassembles them upon arrival after transport. Distances traversed span from interplanetary to interdimensional at the speed of light.
Offensively user can convert mass into material energy, creating the most destructive force in any known existence.
Applications
- Cosmic Radiation Manipulation
- Extra-Dimensional Energy Manipulation/Extra-Dimensional Matter Manipulation
- Interstellar Travel
- Planeswalking
- Teleportation
- Volatile Transmogrification
- Warping
- Warp Wave Generation
Techniques
- Dimensional Constructs
- Extra-Dimensional Flight
- Matter Substitution
- Spatial Flight
- Teleportation Combat
- Teleportation Flight
- Warping Speed
Associations
- Dimensional Travel
- EM Spectrum Manipulation
- Gravitational Singularity Generation
- Nuclear Manipulation
- Portal Manipulation
- Quantum Energy Manipulation
- Radiation Manipulation
- Teleportation Force Manipulation
- Teleportation Manipulation
- Warp Energy Manipulation
- Warp Manipulation
Limitations
- Constant exposure may cause shortlived mental instability.
- User must have a desired location set to make their jumps.
- Requires a clear line of sight to transport, any obstructions can be disastrous.
- Warp effect may be temporary, those teleported may return once the radiation wears off.
Known Users
- Cisco/Vibe (Arrow/DC Comics)
- Francisco/Reverb (Arrowverse)
- Gypsy (Arrowverse)
- Herald (DC Comics)
- Kindred Marx (DC Comics)
- The Ghost (DC Comics)
- Max Eisenhardt/Magneto (Marvel Comics)
- Slipstream (Marvel Comics)
- Sam (Power Rangers: S.P.D)
Known Objects
- Event Horizon Wave (DC Comics)
- Horn of Gabriel (DC Comics)
- Mother/Father Box (DC Comics)
- Zeta/Omega Beam Technology (DC Comics)
- M.A.S.S. Device (G.I.Joe)
- Soliton Wave Rider (Star Trek: TNG)
- The Teleportal (TMNT Franchise)
- The Transmat (TMNT Franchise)