- "Water does not resist. Water flows. When you plunge your hand into it, all you feel is a caress. Water is not a solid wall, it will not stop you. But water always goes where it wants to go, and nothing in the end can stand against it. Water is patient. Dripping water wears away a stone. Remember that, my child. Remember you are half water. If you can't go through an obstacle, go around it. Water does."
- ― Margaret Atwood
The power to become the embodiment of the element of water. Variation of Elemental Embodiment and Water Manipulation.
Also Called
- The Water
- Water Incarnate
- Water Personification
Capabilities
The user acts as the physical manifestation or representation of water in their reality, gaining limitless control over water in the process.
Applications
- All Water-based Abilities
- Esoteric Water Manipulation
- Hydrokinetic Combat
- Hydrokinetic Constructs
- Primordial Water Manipulation
- Water Boundary
- Water Form Manipulation
- Water Manipulation
- Water Mimicry
Associations
Limitations
- May be weak against earth and/or fire.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
Known Users
- Hydros (Greek Mythology)
- Oceanus (Greek Mythology)
- Gomamon (Digimon Adventure/02/tri)
- Warriors of Water (Digimon Frontier)
- Ranamon
- Calmaramon
- AncientMermaimon
- Parliament of Waves (DC/Vertigo)
- Xagor (Final Fantasy Legend 3)
- Istishia (Forgotten Realms)
- Neptulon (Warcraft)
- Alena (Encantadia TV Series)
- Raindrop (Master Raindrop)
- Goddess of Water (Samurai Jack)
- Apsalus (Valkyrie Crusade)
- Europa (Valkyrie Crusade)
- Undine (Valkyrie Crusade)
- Unda Servant of Water (Chaotic)
- Suicune (Pokémon)
- Water Spirit (Round the Twist)