The ability to manipulate energy from water. Variation of Elemental Energy Manipulation. Combination of Water and Energy Manipulation. Not be confused with Marine Energy Manipulation or Water Potential Manipulation.
Also Called[]
- Aqua Dense (Loonatics Unleashed)
- Ergo-Hydrokinesis
- Hydro-Ergokinesis
- Water Energy Generation
Capabilities[]
The user can create, shape and manipulate the natural energy found in water, emitting the water energy as a force to project energy bolts, blasts, force fields and weaponry or convert it to create water, ice, mist and/or snow.
Applications[]
- Buoyancy Manipulation
- Electric-Water Manipulation by treating water similar to electric energy.
- Energy/Water Attacks
- Energy/Hydrokinetic Contructs
- Energy/Water Generation
- Flow Manipulation of aquatic energy.
- Hydro-Telekinesis using aquatic energy.
- Hydrokinetic Flight using aquatic energy.
- Manipulate the properties of aquatic energy.
Techniques[]
Variations[]
Associations[]
- Atlantean Physiology depending on franchise.
- Esoteric Water Manipulation if done through magic.
- Marine Energy Manipulation
- Life-Force Factor Manipulation
- Lunar Energy Manipulation
- Ocean Manipulation
- Plasma Generation
- Water Potential Manipulation
Known Users[]
- Toa of Water (Bionicle)
- Infinity Trister (Bakugan Mechtanium Surge)
- Firebrand (Demon's Crest); as Tidal Gargoyle
- Nanami Takatsuki (Dog Days)
- Hydro Element Users (Genshin Impact)
- Mona
- Tartagila
- Barbara
- Xingqiu
- Kokomi
- Rain Flame Users (Katekyo Hitman Reborn)
- Danger Duck (Loonatics Unleashed); via "Aqua Dense"
- Water Nature Chakra Users (Naruto)
- Ja Jangshou (The Outcast)
- Kyogre (Pokémon); via "Origin Pulse"
- Users of "Razor Shell" (Pokémon)
- Irori (Unbreakable Machine-Doll)
- Jack Frost (Unbreakable Machine-Doll)
- Undine (Unbreakable Machine-Doll)
- Aisha (Winx Club)
- Irma Lair (W.I.T.C.H.)
- Kaldur'ahm/Aqualad (Young Justice)