The power to transform physically into water in all of its forms. Technique of Water Form Manipulation. Advanced version of Water Mimicry.
Capabilities[]
User is able to transform their body completely into water in all its states: liquid, solid, and gas. Users' transformed forms can be anatomically identical to their normal forms, aside from being made of water, in which case they contain all organs and are somewhat vulnerable to attacks, or users can transform into homogeneous matter, without any part of their form being more important than the other.
Applications[]
- Amorphous Physiology
- Aquatic Adaptation
- Blood Mimicry
- Bubble Mimicry
- Cloud Generation
- Cloud Mimicry
- Contaminant Immunity
- Dermal Armor
- Disease Immunity
- Enhanced Durability/Invulnerability
- Enhanced Endurance
- Enhanced Lung Capacity/Oxygen Independence
- Enhanced Strength
- Hydrokinetic Intangibility
- Ice Generation
- Ice Mimicry
- Personal Viscosity
- Plant Mimicry (Through water inside plants)
- Plasma Mimicry (Limited to hydrogen and oxygen plasma only)
- Rain Mimicry
- Scattering
- Speed Swimming
- Steam Mimicry
- Snow Mimicry
- Vapor Mimicry
- Water Generation
- Water Mimicry
- Weather Mimicry
Associations[]
Limitations[]
- Fire-Based powers may be a problem.
- Matter State Manipulation can distort the user's control of which form they want to be in.
Known Users[]
- Space Kraken (DC Comics)
- Zan (DC Comics)
- Hippocampus (Greek Mythology)
- Zan (Super Friends)
- Hippocampi (God of War III)
- Chaos (Sonic the Comic)
- Saiyuki (Mahou Tsukai Kurohime)
- Alpheus (Greco-Roman Mythology)