Power to adapt to wetlands, including swamps, marshes, bogs and fens. Variation of Environmental Adaptation.
Also Called[]
- Bog Adaptation
- Marsh Adaptation
- Swamp Adaptation
Capabilities[]
User is able to survive and adapt to wetlands, including swamps, marshes, bogs and fens. They are able to move and survive on or in water, mud, etc. and resist various diseases and poisons.
Applications[]
- Aquatic Breathing
- Contaminant Immunity
- Poison Immunity
- Speed Swimming
- Enhanced Stealth
- Enhanced Swimming
Associations[]
- Environment Manipulation
- Plant Mimicry
- Swamp Mimicry
- Wetland Manipulation
- Navigation Mastery(in swamps only)
- Reptilian Physiology
- Aquatic Animal Physiology
- Amphibian Physiology
Limitations[]
- May dehydrate quickly.
Known Users[]
- Swamp Thing (DC Comics)
- Man-Thing (Marvel Comics)
- Killer Croc (DC Comics)
- Intoxigator (New Blood Interactive's DUSK)
- Son of Intoxigator (New Blood Interactive's DUSK)
- Morla (The Neverending Story)
- Various users (Pokemon)
- Croagunk/Toxicroak (Pokémon)
- Wooper/Quagsire (Pokémon)
- Surskit/Masquerain (Pokémon)
- Mudkip/Marshtomp/Swampert (Pokémon)
- Azurill/Marill/Azumarill (Pokémon)
- Goomy/Sliggoo/Goodra (Pokémon)
- Stunfisk (Pokémon)
- Ursaluna (Pokémon)
- Riverlanders (Relic Hunters: rebels)
- Boghoppers (Pox Nora)
- MudWings (Wings of Fire)
- Shrek (Shrek)