The power to create white holes where matter and energy is abstained, reversed and released. The opposite power of Black Hole Creation.
Also Called
- White Hole Generation/Projection
Capabilities
Through Gravitational Singularity, the user can release matter and energy in a setting, releasing a blast of energy and matter allowing the user to create exposures. Gravitational Singularity Generation or Space-Time Manipulation is compulsorily needed in order to create white holes. While a black hole virtually sucks in anything, a white hole is the complete opposite, where it releases everything, causing the victim to be pushed by strong forces.
Applications
- Creation of white holes can be done in any time and place.
- Will release everything, including, light, matter, vacuum, gravity and energy to form a constant blast.
- Gravity Manipulation: while creating white holes, gravity is being pulled outwards as it is being manipulated.
- Multiple white holes can be created in any time and place.
Associations
- Black Hole Creation: the counterpart of this ability.
- Gravitational Singularity Generation: the power to generate the center of a white hole is compulsory in order for this power to work.
- History Manipulation: a white hole is cited in the past of space and time.
- lateral Repulsion: reject the area aroudn you with uplifting gravity for various effects, e.i. flight, blast power, shielding, ect.
- Space-Time Manipulation: a white hole is a distortion of the space-time continuum.
- Spatial-Gravitation Manipulation
Limitations
- Users with solely Gravity Manipulation can repel from a white hole, through gravity, distancing themselves.
Known Users
- "White Hole" trap card (Yu-Gi-Oh!)
- Andromeda Ascendent (Gene Roddenberry's Andromeda); by using 40 Nova-Bombs